Blog Archives

Monochrono Development Blog: Game Design (Part 1)

Hey guys!   I’ve been hard at work on Monochrono, coming to Nintendo Switch, Wii U, PlayStation 4, PlayStation 3, PlayStation Vita, Xbox One, and PC in 2017 (hopefully!) Sorry the website hasn’t been updated much!   I wanted to get

Posted in Development Blog, Monochrono Tagged with: , ,

Monochrono Development Blog: AI (Part 1)

So, I’ve been hard at work on Monochrono™ basically ever since getting back from E3 (what an amazing experience that was. I might write more about that in a separate blog post, maybe on my Tumblr,) because everyone I spoke

Posted in Development Blog, Monochrono, Monochrono Prologue

Why Monochrono Prologue Exists

Hey! Going to be a bit informal here in my first of hopefully many blogs on this site, which will cover Monochrono™ development, When I said back in early April I had one title (aimed at 3DS at the time) that

Posted in Development Blog, Monochrono Prologue