Yearly Archives: 2017

Monochrono Prologue: Where We’ve Been, Where We’re Going

When Monochrono Prologue launched in Summer 2016 on iOS and Android, I said it was going to be a book that updated chapter by chapter, regularly, to fill in the backstory for Monochrono. A year later and it only has one chapter

Posted in Announcements, Monochrono Prologue

Monochrono Development Blog: Game Design (Part 1)

Hey guys!   I’ve been hard at work on Monochrono, coming to Nintendo Switch, Wii U, PlayStation 4, PlayStation 3, PlayStation Vita, Xbox One, and PC in 2017 (hopefully!) Sorry the website hasn’t been updated much!   I wanted to get

Posted in Development Blog, Monochrono Tagged with: , ,